![]() Whenever we approach a code piece, we'll go line by line in explaining and understanding what's going on under the hood. Having some programming knowledge will help to understand the core concepts. The focus is on learning basic Godot concepts and related tools like Tiled which we can use to build out our game with playable game maps, level transitions, and movable - collidable game objects with kinematic physics from Godot. In this course we are going to be building out a classic style 2D RPG in the Godot engine with a top down perspective. There will be some scripting that I try to explain in a human way. ![]() Programming basics will be helpful but not entirely required. Spawn characters into your levels on the fly Use Tiled and Tiled to Godot Exporter to improve your level building processĬreate a working 2D character controller with a follow camera Learn many core concepts of using the gdscript language to build Godot gamesīuild 2D RPG levels with collisions, layer sorting, and level transitions Genre: eLearning | Language: English + srt | Duration: 19 lectures (3h 53m) | Size: 2.24 GBĬlassic Platformer Design in a Free Game Engine for Beginners ![]() Making a 2D Top Down Pixel Art RPG in Godot ![]()
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